Damaging spells and attacks against champions or buildings deal 18 additional magic damage and grant 15 Gold per unique spell cast. Killing minions and non-epic monsters slows Tribute generation. Killing a minion heals the owner and the nearest allied champion for 50 Health ( 2% missing health) and grants them kill Gold. Once near an enemy (or after 4 seconds) a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown). Bonus damage: 40 - 80 ( 0.25 bonus AD) ( 0.2 AP) soul essence collected. "I don't think my duty as a mother is finished until my daughter gets married and has a baby," she says."I want to have something in common to talk about with my peers, like my children's marriage and my grandchildren," she says. Energized attacks heal you for 5 - 50 ( 0.100000 Bonus AD, 0.200000 AP) and grant 30% Movement Speed for 1s. After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown). Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. Casting your ultimate near your ally surrounds you with a frost storm and ignites your ally's basic attacks for 10 seconds.